Sheldon Cooper to Raj Koothraplly on BigBangTheory show
Oh I don't think so no anecdotal evidence suggests that in a game of rock-paper-scissors players familiar with each other will tie 75 to 80 percent of the time due to the limited number of outcomes I suggest rock-paper-scissors lizard- spock what it's very simple
What it does
This game elevates the old and boring classic Rock-Paper-Scissors. Instead of rock paper scissors its rock-paper-scissors lizard-spock now. Now you have more options to choose from and less probability in winning. This makes the game interesting
How we built it
We used tkinter library to create the graphics aspect of the game. Since using
import oswould cause an issue across various platforms, We used simpleauido to play sounds in the game. To create a completely random choice we used the random library.
Challenges we ran into
We have never made a game. This is was the very first time that we made game in any language and we didn't have any team member that had experience in making games. Due to this we took a lot wrong steps. We used 12 hrs to learn pygame but couldn't use it.
Accomplishments that we're proud of
We made a complete working game that not only functioned well but also replicated exactly how it was mentioned in the sitcom by Sheldon Cooper
What we learned
The entire team learnt how to use pygame We learnt the inner workings of a game We were able to appreciate how hard it is to make a good looking and function game.
What's next for Rock Paper Scissor Lizard Spock
Implementing AI More precisely implementing Discrete Markov Chain. This would make winning against a computer much tougher as the chances of Machine winning would increase to that of 70%