Inspiration
The idea for Robotics Tournament Manager came from viewing robotics not just as a technical activity, but as a sport that deserves proper tournament structure, scoreboards, and organization, just like football or cricket.
What it does
It allows users to: Register teams Assign and update scores Automatically generate a leaderboard Persist data using local storage so progress is not lost
How we built it
web application using: HTML for structure CSS for styling and layout JavaScript for logic and interactivity localStorage to persist teams and scores across sessions
Challenges we ran into
One of the main challenges was designing a complete and meaningful project within a short time frame while working solo. Handling data persistence without a backend was another challenge, which was solved using browser localStorage.
Accomplishments that we're proud of
Successfully completed and submitted a working project within the hackathon timeline Implemented a functional leaderboard system
What we learned
How to structure a small web application efficiently Practical use of JavaScript for managing data and UI updates
What's next for Robotics Tournament Manager
Adding user authentication Supporting multiple tournaments Introducing match scheduling
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