Inspiration

The idea for Robotics Tournament Manager came from viewing robotics not just as a technical activity, but as a sport that deserves proper tournament structure, scoreboards, and organization, just like football or cricket.

What it does

It allows users to: Register teams Assign and update scores Automatically generate a leaderboard Persist data using local storage so progress is not lost

How we built it

web application using: HTML for structure CSS for styling and layout JavaScript for logic and interactivity localStorage to persist teams and scores across sessions

Challenges we ran into

One of the main challenges was designing a complete and meaningful project within a short time frame while working solo. Handling data persistence without a backend was another challenge, which was solved using browser localStorage.

Accomplishments that we're proud of

Successfully completed and submitted a working project within the hackathon timeline Implemented a functional leaderboard system

What we learned

How to structure a small web application efficiently Practical use of JavaScript for managing data and UI updates

What's next for Robotics Tournament Manager

Adding user authentication Supporting multiple tournaments Introducing match scheduling

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