Inspiration
Super Mario Galaxy, Planetary Gravity, Ninjas, Naruto, Robots, Future, Parkour.
What it does
A game about a robot ninja trying to save his Dyson Sphere. A 2D Platformer with Wall Jumping and Obstacles.
How I built it
Using Unity, C#, Trigonometry, Piskel, and a whole lot of food and caffeine.
Challenges I ran into
Rotational Physics, Trigonometry, Lack of Sleep.
Accomplishments that I'm proud of
Animations, Wall Jumping.
What I learned
Raycasting, Importance of Sleep, Design Process, Animation.
What's next for Robot Ninja Parkour
Finishing the Game with Rotational Physics, a Fully Drawn Dyson Sphere, and GUI.
Will complete project.
Dropbox Link Info
The Dropbox Link will let you download the build. The Controls for the Build are : ;
A - Left;
D - Right;
Space - Jump.
Have Fun.
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