Inspiration

I love racing games like Mario Kart. I recently picked up my old Need for Speed CD. I wanted to create a more chill match where I could drift.

What it does

Roadscape is a driving simulator. It's an infinite road where you can just drive.

How we built it

I made it with the Godot 4.0 game engine.

Challenges we ran into

  • Upgrading project from 4.0 to 4.2.
  • Time management / Basketball + School + Learning a language
  • Re-learning Godot. I used to create games years ago back in Godot 3.0.

Accomplishments that we're proud of

  • Creating the infinite road generator. It took multiple attempts. I originally tried to implement a grid-based road system but it turned out bland. I ended up creating my system but choosing semi-random points and connecting them.

What we learned

  • This is my first 3D game ever. I learned how to take lots of my 2D knowledge and transfer it onto another plane. I learned how to use 3D models and textures with lighting to improve my game.

What's next for roadscaper

  • Ramps
  • AI cars driving beside you
  • Road side obstacles
    • Car selection

Built With

  • godot
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