Inspiration
I love racing games like Mario Kart. I recently picked up my old Need for Speed CD. I wanted to create a more chill match where I could drift.
What it does
Roadscape is a driving simulator. It's an infinite road where you can just drive.
How we built it
I made it with the Godot 4.0 game engine.
Challenges we ran into
- Upgrading project from 4.0 to 4.2.
- Time management / Basketball + School + Learning a language
- Re-learning Godot. I used to create games years ago back in Godot 3.0.
Accomplishments that we're proud of
- Creating the infinite road generator. It took multiple attempts. I originally tried to implement a grid-based road system but it turned out bland. I ended up creating my system but choosing semi-random points and connecting them.
What we learned
- This is my first 3D game ever. I learned how to take lots of my 2D knowledge and transfer it onto another plane. I learned how to use 3D models and textures with lighting to improve my game.
What's next for roadscaper
- Ramps
- AI cars driving beside you
- Road side obstacles
- Car selection
Built With
- godot
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