Inspiration
Took inspiration from the highly replicated pipe game. We also wanted to make a traffic simulator.
Here is an early concept of the program:

What it does
Verifies that you properly connected two roads on the map. Also randomly generates terrain.
How I built it
Using Intellij, Java, GIMP, etc. Used GitHub at first but eventually moved to Dropbox instead. Made on MacBooks.
Challenges I ran into
Pathfinding algorithm, collaboration/merge conflicts (multiple people editing same files), algorithmic problem-solving, displaying well-made graphics.
Accomplishments that I'm proud of
It runs, solved a lot of the algorithms needed to make it register the user input correctly.
What I learned
Iteration is sometimes better than recursion, how to draw graphics using JavaFX, debugging tool in IntelliJ, git is useful but complicated.
What's next for Road Warrior
Obstacles and limitations to make it more challenging
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