What to expect

  • Choose game type and difficulty
  • Swipe to shoot on goal
  • Try and knock out the leaders in 5 different categories

What is cool about it

  • Simple, intuitive gameplay with a touch of addiction
  • Randomized obstacles on every turn – programmatic level design
  • Google Leaderboards integration

What happened

  • Learn the Unreal Engine (from textures to blueprints)
  • Rapid prototyping of game mechanics to build a MVP in a month
  • Build out the key functionalities, modes, and hooks
  • Publish to the Play Store

What's next on the Road to VR

  • Rule-based level design at runtime
  • Further test on the randomizer
  • Test other haptic controls
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