Three-way interactions between Virtual Reality player, twitch stream audiences, and other players using PC or mobile.
What it does
In short, Mixed Reality Multiplayer Asymmetric Gameplay with Twitch live-streaming integration. Twitch audiences can put in their sandwich order, while enemy players control the mice to steal the food ingredients and prevent VR player to fulfill the order in time.
How we built it
Using Unity, this game is build mainly for HTC Vive, but during production, it was also tested using Oculus Rift and Microsoft Mixed Reality
Challenges we ran into
- due to slow internet connection at the hackathon site, we decided to multiplayer through LAN connection only. However, the matchmaking backend is configured for non-LAN for future use.
Accomplishments that we're proud of
- Stable backend multiplayer system established early on
What we learned
- networking individual objects is hard
What's next for Roachcoach's Forbidden Food
- Web and mobile version of controlling the mice