Inspiration: the need for a better object mover that will go uphill, down hill around turns, play sounds and do everything i wanted it to do.

What it does: moves objects from one point to another, plays sounds at specific times and can pause and resume on any object.

How we built it: wrote script, set up the boat to move to the way points and set up sounds.

Challenges we ran into: creating fluid turns but i got it.

Accomplishments that we're proud of: the end result.

What we learned alot about type scripting

What's next for River Boat (way point controller): I have many adventures ahead...stay tuned

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