The many past students and professors at goldsmiths that create computational artwork.
What it does
Users join the site and can place hexagonal nodes around the screen at a simple touch or click. When a node is placed it produces ripples of differing wavelength depending on the size of the node from each edge. When these ripples intersect with other node's ripples a sound and animation is produced depending on the colliding ripples wavelengths.
How I built it
Used node.js to serve everything, p5.js to do the animations and pusher pushes the data across all the users.
Challenges I ran into
Was using socket.io I ran into problems with, changed to Pusher but by then had to work on p5.js sketch. Had many problems with that, couldn't rotate the hexagons due to a glitch .etc, and only got the nodes to display! Quite disappointed in progress, only really got about 20% done, but learnt a lot!
Accomplishments that I'm proud of
Fully learnt p5.js, practised setting up a simple node.js server and learned a little about syncronous web communication with socket.io and pusher.
What I learned
What's next for rippleblitz
To do the next 80%!