Oculus Rift/Myo Armband Endless Runner Game (actually endless swimmer)


We combined the gesture control of the Myo Armband and the VR tracking of the Oculus Rift to create a VR experience where the player navigates around obstacles using simple gesture controls.

The Scenario

You are navigating a submarine through enemy waters. Unbeknownst to you, the enemy intercepted your communications, and knows your precise location. They have planted hundreds of mines, and you must navigate through them or face iminent destruction.

The Goal

Keep your submarine swimming as long as possible. Touch a mine, and you're done for. And be careful! The longer you survive, the faster you go!

Technologies Used

We used Unity 5 to make the game. This Github repository contains the C# scripts that we wrote.

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