Inspiration

Classic Top-Down Shooters inspired us to create this fun and Unique Take on the Genre

What it does

A Wild West Theme Top-Down Shooter, that re-binds the movement keys if you use them to much. The Aim is to beat all the levels of the game without Dying or losing access to all your Keys.

How we built it

We Built it Using Unity and C# to deal with rendering, the Logic and Animation, and used Aseprite to design assets, sprites and textures.

Challenges we ran into

We accidentally ate Gigabytes of Ram by loading Thousands of Audio Files into the game that couldn't be heard. Coming up with the systems of how the game would work and how they would interact with each other was also a big challenge. Learning new tools on the go such as Unity and Aseprite having never used them before.

Accomplishments that we're proud of

Proud of the Sprites, animations and Design of the Visuals of the game.

What we learned

We Learned how to use Unity, and how to Collaborate and create a Program as a team.

What's next for Rick's Ranch

More Levels, More Enemies and the potential for Procedural Generation

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