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those are all bullets btw. keep in mind that screenshots don't capture motion well.
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hard to tell what is going on here, but you have to avoid those bars too.
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i promise this is a different picture from a completely different timeframe than the first one
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btw you don't play as the happy guy
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this depicts another bullet pattern with blue walls closing in on you oh nooooooo
Inspiration
Just Shapes and Beats (I literally tried to make my own version of it)
What it does
Combine elements of bullet hell and rhythm games. You get to play a bullet hell, dodging various obstacles, but you also get to experience a nice visual interpretation of the music! :D
How I built it
Unity
Challenges I ran into
Data structures. Wow. I didn't try to structure my data neatly and efficiently due to time constraints.
Accomplishments that I'm proud of
Actually making it feel decent. Rhythm games turned out to be unexpectedly difficult to implement.
What I learned
That interval trees exist
What's next for Rhythm Bullet Hell
i'm burnt out and don't really want to work on it anymore for the time being
btw why see a video if you can experience it yourself? a build for macosx is on github
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