Inspiration

Just Shapes and Beats (I literally tried to make my own version of it)

What it does

Combine elements of bullet hell and rhythm games. You get to play a bullet hell, dodging various obstacles, but you also get to experience a nice visual interpretation of the music! :D

How I built it

Unity

Challenges I ran into

Data structures. Wow. I didn't try to structure my data neatly and efficiently due to time constraints.

Accomplishments that I'm proud of

Actually making it feel decent. Rhythm games turned out to be unexpectedly difficult to implement.

What I learned

That interval trees exist

What's next for Rhythm Bullet Hell

i'm burnt out and don't really want to work on it anymore for the time being

btw why see a video if you can experience it yourself? a build for macosx is on github

Built With

Share this project:

Updates