Inspiration

I like playing my games on real hardware when possible, but sometimes I like to play on modern platforms such as Android-based handhelds or emulators. However, transferring save files is always tedious and inconvenient. As such, I wanted to make a program that would make the process simple, quick, and easy.

What it does

This program will automatically detect new storage devices and attempt to identify them based on some of the most common devices used nowadays. These folder structures will be identified, and then the save files will be automatically copied to the target device, matching its respective storage structure. Alternatively, entire folders can be selected and easily copied. Backups are also made to ensure no data is ever lost in the process.

How we built it

I wrote all the code by myself from scratch. I did not generate any of it using AI.

Challenges we ran into

None so far :)

Accomplishments that we're proud of

This is my first hackathon, and I'm proud that I was able to submit something that works and can help gamers all over the world!

What we learned

I learned about manipulating folders in Java and identifying and working with various folder structures.

What's next for Retro Video Game Save File Manager

I plan to integrate it with the RomM project and allow for cloud saves across devices!

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