I got my inspiration to make a game from different projects from past years.

What it does

It is a fun little game.

How we built it

I built my game using pygame and python. All of the sprites were made in Blender, an open source tool.

Challenges we ran into

I had some trouble getting good resources to learn pygame.

Accomplishments that I'm proud of

I created my own collisions system, since pygame didn't have one, and there weren't a lot of good resources.

What I learned

I learned to use Python and Pygame, as I had never used pygame before. This hackathon was a great learning experience, and I also had a lot of fun.

What's next for Retro-futuristic Platformer

I hope to make more levels and improve the visual design.

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