Inspiration
Beenox's challenge, since we, the teammates, are big fans of their game Call of Duty.
What it does
Our game displays a classic map layout with walls where players have to move around to find the other player and defeat them by shooting.
How we built it
We completely built it from scratch, only using Java on IntelliJ's Code with me feature, collaborating on it all at the same time. We also used Paint for level design.
Challenges we ran into
Creating separate characters that move and shoot independently.
Accomplishments that we're proud of
Having a basic but functional 2 players shooting game.
What we learned
Writing a game engine from scratch, with collision detection.
What's next for Retro Blasters
Adding Sprites, textures, items and weapons and rounds as supplementary features for a more dynamic and visual-enhanced playing experience.
Built With
- java
- paint
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