Inspiration

Beenox's challenge, since we, the teammates, are big fans of their game Call of Duty.

What it does

Our game displays a classic map layout with walls where players have to move around to find the other player and defeat them by shooting.

How we built it

We completely built it from scratch, only using Java on IntelliJ's Code with me feature, collaborating on it all at the same time. We also used Paint for level design.

Challenges we ran into

Creating separate characters that move and shoot independently.

Accomplishments that we're proud of

Having a basic but functional 2 players shooting game.

What we learned

Writing a game engine from scratch, with collision detection.

What's next for Retro Blasters

Adding Sprites, textures, items and weapons and rounds as supplementary features for a more dynamic and visual-enhanced playing experience.

Built With

Share this project:

Updates

Submission history