Inspiration

We were inspired by a real - life event that I took place in - where I simulated being the founder of a tech startup and had to manage being a business owner and compete against others. This is a similar sort of thing to the experience I had in real life - but virtually, and no competition. I learned a lot from that experience and I think others could benefit greatly from a similar experience.

What it does

This project simulates you as a business owner. You will manage workers, make investments, and overall attempt to make your business grow. You want to make as much money as possible, and you lose only if you go bankrupt.

How we built it

We built this using C++ in Visual Studio Community 2022 and we mainly used classes as a way of storing data and managing objects and things - like a bank account or a worker.

Challenges we ran into

We ran into a lot of challenges at first with trying to make it visual - but once we realised that the core of our project was the teaching aspect - we decided to scrap the visuals and go shell based. Even then - we had a lot of challenges with linker issues - the main villain to our progress no doubt.

Accomplishments that we're proud of

We're very proud of the fact that even though we pivoted ideas so late on - we were still able to create a working game that functions how we intended it to. It shows our adaptability as a team - and we take pride in that.

What we learned

We're a newbie team - so we learned a lot. We now know to always make sure you know exactly how to use and link and apply the resources you are planning on using for a project BEFORE the project starts. We didn't know this at first - and we wasted a lot of time due to that.

What's next for Untitled

We plan to expand this game - and hopefully make it fully visual in the future - especially since we won't be on a time constraint anymore. Maybe one day it'll be released on Steam.

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