Inspiration
When I set out to create a maze map for the Wall-E project, I initially expected to find a quick and easy way to accomplish this task. However, I quickly found myself immersed in the vast and fascinating world of mazes and labyrinths.
What it does
I have made a little research, implemented some code and published an article about my journey of Crafting Mazes for the Wall-E application published before.
How I built it
I have implemented two algorithms for generating mazes: one is the random maze generation and another is the generation based on Graph spanning-tree. Article has been Featured on Dzone Main Page, as well as gained attention on codeproject. All the code is available on my github account.
Built With
- algorithms
- c++
- generation
- labirinth
- maze

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