About: As a first game, our group wanted to develop a short horror inspired game to address environmental topics. The goal is to go through 3 short mini games that would allow you to cure a section of a corrupted tree, only healing once each level is passed. Our team also wanted to implement a theme of communication by integrating sign language and morse code into our game.

  • Collaborated and developed a game in Godot Engine using its GDScript.
  • Team planning to construct game story telling and features.
  • Programmed timing-based flashing patterns and user input recognition for accurate code translation.
  • Used Pixel Art to create game assets/UI.
  • Artistic collaboration to set tone and environment of game.

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