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A Cross Platform Survival MMORPG Game with new gameplay, feature and revolutionary "inGame DeFi"
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Frictionless inGame Blockchain Wallet with Subsidized Zero Gas Fee
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The functions of the RAW-Bank as a Play to Earn feature are : Mortgage, NFT Lending-Leasing-Rent, RAWS Changer, Token Loan and Paylater
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In the governance system of RAW, there are two territory that can be sovereign : REGION and DISTRICT.
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One of main RAW game feature allows players to automatically collect resources and in-game currency (Bronze), similar to a bot system:
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There are four types of Character roles: Guardian, Fighter, Engineer, and Thinker.
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Resources are used to boost the Region's economy, enhance player strength, and generate income. Resources can be sold as NFTs
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Raw resources can be processed into materials and commodities (common and rare) through the refinery process
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Completing Tasks or Quests rewards players with resources and Bronze (the smallest in-game currency).
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Equipment is crafted using a variety of raw materials, resources, and commodities. The higher the equipment level.
Inspiration
Base of our experience, We realize, gamer have bad experience, because : • Blockchain based feature is too complicated including smart contract UX interaction, gas fee need and cross app needed. Especially Indonesia Players which is our main target • Players have not much time to grinding their inGame character or collect resources to obtain their item. • Players usually wasting their money for unused item in advance game. • Unbalanced between free & paid player like when player Need important item but it is locked behind a paywall.
What it does
So, We Decide To Build Reign Alter World. A Cross Platform Survival MMORPG Game with new gameplay, feature and revolutionary "inGame DeFi" which has focused to make sustainable political and economic systems, to allowing player to have inGame financial solution even real life financial solution from many revenue opportunity with various payment method. To bring New ways to earn for player, developer and investor/holder.
Starting from creating frictionless and gasless Blockchain Wallet to access our Unique Smart Contract. Thats allow players to do all their blockchain need with this feature, directly from the games, without another apps needed. So we believe is no complicated anymore.
How I built it
In the game, We offer player many Revenues Opportunities with our regulated bot system, wages system and many other Opportunities. So they can play and earn for game growth, for payout/income, whatever them purpose. And this is also give free player opportunity to beat paid player with them time and hard work.
When they growth, we unite them in Region and District. And we offer the sovereignty to the "Whale" player for a bigger revenue opportunities. Which we expect them to spend money inside the game for that opportunities.
To make sure that, we guarantee them to spending without wasting money, Because they can sell their unused inGame item and NFT to other player. And other player can buys even they have no money because We provide feature which allow player to buy or sell NFT and inGame Item with various payment method, like buy now but pay later, rent and many more. And they can pay the installments with them Revenues Opportunities.
We also guarantee them to playing without wasting times because they can hire other player to grinding their inGame character or collect resources to obtain their item or reach them another goal faster. And this will be one more revenue opportunity for player who hired.
That will turn the wheel of economy, just like this schematic. This is create supply and demand from each other player. All we talking above will served to our "RAW-Bank". Our Key Feature for player to earn, investing and growth in their games.
Challenges I ran into
We start from South east Asian which is have tons of player, especially Indonesia, the 4th largest population in the world. As we all know, Philippines, Malaysia and Vietnam, their had players that well known about blockchain game, Indonesia is also have same culture and player characteristic. But, All problem we facing above is enough challenging. Fortunately, Indonesia have much more potential player that interest to play Blockchain games especially because of “Play to Earn” Things...
Accomplishments that I'm proud of
https://x.com/taikoxyz/status/1859078343041089557 Top 15 Taiko Grant Factory [On Going]
https://x.com/EMCprotocol/status/1858469204149559688 Top 20 EMC Hackathon [On Going]
https://portal.skale.space/ecosystem/nebula/reign-alter-world-hunter Strategic Partnership SKALE Gaming Hub [Long Term]
https://x.com/uniultra_xyz/status/1859989303801344191 1st Community Favorite Vietnam Tech Impact Summit 2024 [End]
https://x.com/DePINApp/status/1864914609586778333 3rd Winner Vietnam Tech Impact Summit 2024 [End]
https://x.com/Zypher_Network/status/1856942011288604893 Web3 Gaming Mixer [End]
https://x.com/Zypher_Network/status/1867518868308275391 3rd Winner {gZKm} Provable Games Buildathon [End]
https://x.com/ReignAlterWorld/status/1832042003917640058 U2U Nest Track Grant Incubation [Long Term]
https://x.com/uniultra_xyz/status/1772976597567758452 Top 10 U2U Spring Hackathon [End]
What's next for Untitled
Globally, Our Games is have 5 Season with each gameplay and key features :
Season I : HUNTER • Open World • Player Revenues Opportunities • Exchange in-game currency to token (RAWS)
Season II : SURVIVAL • MMORPG (Co-Op PvP PvE) • Region and District (Clan/Guild)
Season III : METAPOCALYPSE • Tactical Wars (4x-Strategy) • RAW-Bank (in-game DeFi) • Resources Stock Market
Season IV : ALTER WARS • District War (Battle Arena) • Region War (Death Match) • Nation War (Battle Royale)
Season V : THORIUM ERA • ForceSwap Suit • Reign Alter Wars (Co-Op Strategy)
What I learned
That all is not just game season. That is also in line with our marketing strategy & monetization strategy. Who is our target, where & when we promote, why they play our games, what them problem & we offer, how we reach them. Are make up the development roadmap.
We will start from South east Asian which is have tons of player, especially Indonesia, the 4th largest population in the world. And we commit to always follow the hype to drive the user to our games. Like find the utility and develop a telegram mini apps.