Inspiration
Regal Soccer Shoot-Out was born from an unforgettable moment — watching a Fluminense soccer match in Brazil. The energy was electric. The crowd was alive with chants, drums, and laughter. It wasn’t just a game; it was an experience. I wanted to capture that moment — the intensity, the noise, the emotion — and distill it into a single, heart-pounding mechanic: the penalty shoot-out. When the crowd held its breath and every kick mattered, that’s when I knew — this needed to be a game of its own.
What it does
Regal Soccer Shoot-Out delivers a fast-paced, skill-based focused interaction player-versus-NPC soccer duel. Each match gives players five shots as striker and five turns as goalkeeper. Score more goals than your opponent and claim victory — or brace yourself for sudden death when the score is tied.
Players climb through five competitive leagues, earning XP, Regal Coins, and Championship Trophies along the way. Completing quests unlocks new kits, balls, and exclusive customizations — all designed to keep players coming back for “just one more match.”
How we built it
We brought Regal Soccer Shoot-Out to life using the Horizon Desktop Editor, Blender, Canva, Substance Painter, and Photoshop with strategic AI generation accelerating development. NPC opponents were sculpted through AI with meticulous refinement—getting team uniforms consistent required serious trial and error, but the result is a roster of believable competitors. We layered the atmosphere with an AI-generated city skyline backdrop and authentic stadium soundscapes. I spearheaded design, scripting, NPC creation, and camera work. Hardy engineered the UI and inventory system into a seamless experience. We also leveraged Gen AI to troubleshoot scripting challenges and refine our approach.
Challenges we ran into
Creating this world came with its fair share of hurdles. NPCs repeatedly reverted to default avatars, forcing multiple regenerations. Property panels lagged, and script syncing became a mini-game of its own. But through persistence (and lots of backups), I found workarounds — like delaying NPC spawns to prevent load conflicts. Every bug became a lesson, and every fix made the system stronger.
Accomplishments that we're proud of
I am most proud of the final sound and atmosphere design. We successfully created a world where the noise is constant and palpable, mimicking the feel of a real-life, high-pressure soccer stadium. The roar of the crowd and the announcer's voice combine to genuinely dial up the pressure with every single shot.
What we learned
I learned the importance of frequent backups — every milestone deserves one. More importantly, this was my first project using NPCs, and it taught me how to manage load order, avoid race conditions, and build stable AI interactions inside Horizon Worlds. Each mistake became part of the learning curve that shaped the final game.
What's next for Regal Soccer Shootout
The next phase for Regal Soccer Shoot-Out is to introduce a truly competitive Player vs. Player (PVP) mode, complete with hosted tournaments. We will continue to drive engagement with monthly challenges, add more vivid animations to bring the world to life, and regularly update the music, kits, and balls to ensure users always have a fresh reason to step back onto the pitch.
Built With
- ai
- blender
- desktop
- editor
- gen
- llama
- painter
- substance
- typescript






Log in or sign up for Devpost to join the conversation.