Inspiration
I was inspired mainly by the video game "Life is Strange," where each choice affects a particular outcome in the game. I thought to encourage more responsible recycling and to also show off my flair for (somewhat) creative writing, I chose to do a text-based game.
What it does
The amount of recycling will determine how the story progresses for the protagonist, Maggie Sommers, an agent from an unknown organization.
How we built it
I simply used Python
Challenges we ran into
Distractions from an unfortunately ill mom and also trying to decide how to deal with invalid entries.
Accomplishments that we're proud of
I added a boolean to each method so that the story can progress in a logical manner
What we learned
Being patient for sure!
What's next for Recycling game
Add more sections and chapters to the story! Maybe also convert the current program into a game comprised of several classes, one for recycling, one for composting, etc.
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