Inspiration

My inspiration comes from unleashing creativity into the form of a game. The idea of creativity being the only limit has always been a dream, D&D is one of my biggest inspirations.

What it does

It's a create-your-own-adventure game that solely relies on the personality and choices you make for your character.

How we built it

I used Partyrock with lots of trial and error, learning, and creativity along the way.

Challenges we ran into

Several ideas were not able to make it past the brainstorming stage and the limited ability of the widgets.

Accomplishments that we're proud of

I'm proud of how the quests are unique to the character.

What we learned

I learned how to be effective with my prompts and how Partyrock and AI in general work.

What's next for Realm of Choices: Destiny's Forge

At the moment nothing yet, but eventually my hand will return to the hammer and become an agent of destiny; time will tell.

Built With

  • partyrock
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