Inspiration

Earlier this year, I was in the process of making DrawMuzz, an online image editor/ drawing web application. While going through it, I needed to implement Drag'n Drop toolkits (brushes, shapes, etc) which proved to be quite challenging honestly.

I learned about a lot of topics along the way (WebGL filters, sprite sheets, text operations, etc) and thought it would be helpful to share some of that to help others if they happen to embark on similar projects.

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