Inspiration
We wanted to create a game since we thought that it would be relatively easy but also complex and challenging at the same time.
What it does
It generates a game where the user controls a ship by using WASD and shoots using the J key. The goal is to reach 100 points by shooting enemy ships.
How we built it
We took a few code snipits from open source repositories on GitHub and combined them but also modified them to make them original and suit our need.s
Challenges we ran into
We didn't understand a lot of the methods and classes that we imported so we took a lot of time to try and understand them.
Accomplishments that we're proud of
We're proud that we were able to make a game
What we learned
We learned that you don't need to understand every part of your code to make it work
What's next for Max_Ruiming_Game
We want to continue working on projects like this.
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