Inspiration

We wanted to create a game since we thought that it would be relatively easy but also complex and challenging at the same time.

What it does

It generates a game where the user controls a ship by using WASD and shoots using the J key. The goal is to reach 100 points by shooting enemy ships.

How we built it

We took a few code snipits from open source repositories on GitHub and combined them but also modified them to make them original and suit our need.s

Challenges we ran into

We didn't understand a lot of the methods and classes that we imported so we took a lot of time to try and understand them.

Accomplishments that we're proud of

We're proud that we were able to make a game

What we learned

We learned that you don't need to understand every part of your code to make it work

What's next for Max_Ruiming_Game

We want to continue working on projects like this.

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