Inspiration Not sure just some idea I have thought about

What it does Each time the rat touches a watermelon it increases the score by 1 and when it hits the score 5 it summons a random 1-100 addition math problem answer varies from 2-200

How we built it I built it using scratch and its simple features using the mouse the rat can follow the cursor and run away from the cat

Challenges we ran into Trying to make the math problem itself

Accomplishments that we're proud of that we basically finished the product

What we learned I learned that you should use your time wisely

What's next for Rat from Cat Math problem if score = 5 maybe multiplication problems

Built With

  • scratch
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