Inspiration
Using the theme given, we wanted to really experiment with the colours. This expanded to the idea of having the player flip back and forth between memories and reality.
How we built it
We used the Unity engine as our main game engine. We also custom made visual art and music for the game.
Challenges we ran into
The main challenge was that most of our team was not experienced in Unity, hence one of our team members had to learn the language very quickly.
Accomplishments that we're proud of
Completing the game in general is the biggest accomplishment. We're also very happy with the atmosphere and how the game turned out.
What we learned
We learnt how to work as a team, as well as one of our members learnt how to use unity in lightening fast speed.
Credit and Sources
Below are sources where we got some of our open source resources (e.g. sound effects and fonts), most of these from youtube:
- Myles Moss
- BurghRecords
- SOUND and IMAGE FX
- Free Audio Zone
- 1001 Fonts (Pencilant font)
- Free Sounds Library
- LordSonny
- Hasin Amanda
- u_n1up2g5sdg
- floraphonic
- Simon Baars
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