Inspiration

All of us are Harry Potter enthusiasts, and we wanted to build a fun game would be easy yet addictive to play.

What it does

The player has to use the arrow keys to move up and down, similar to the famous Flappy Bird game, and must avoid goal hoops and flying Bludgers in order to stay alive. Once the player runs into any of the aforementioned obstacles, the game ends.

How we built it

We used Java and its JPanel features to create the user interface and graphics to create the Bludgers.

Challenges we ran into

Getting multiple Bludgers to arrive in succession was a challenge, as well as getting the Bludger to appear as though it was moving. We also did not manage to add all the features that we intended to for lack of time, and our desire to attend workshops.

Accomplishments that we're proud of

We are glad to have been able to create an application has the most basic functionality of a game (use of arrow keys and collisions).

What we learned

We learned that there may be many different methods to achieve the same goal; some are more roundabout than others.

What's next for Quidditch Quandary

We want to create goal hoops on the top and bottom of the screen, and for the players to be able to score points by shooting Quaffles through the goal hoops. We plan to add a health bar and make the game more fluid.

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