The main inspiration for the project was the desire to build a game.
What it does
It allows the user to play a game where they must dodge asteroids while firing lasers to destroy them.
How we built it
We used Python, mainly the Pygame library.
Challenges we ran into
We had no experience using Pygame at all.
Accomplishments that we're proud of
We managed to finish what we had in mind and have it all run somewhat smoothly.
What we learned
We increased our knowledge of the Pygame library.
What's next for Questionable Space Game
Hopefully, we can add more enemies, and flesh out the game more. Also, fix a bug where the game won't give control unless the screen is clicked.