Inspiration

We were inspired because we all acknowledged the boredom of quarantine that we faced. We wanted to fix it somehow for other users as well and wanted to take out the boredom. We thought about different arcade games that would be fun for others and ultimately fun for ourselves. This is what sparked us to create these games.

What it does

It takes common games that are normally physical, which we then converted in python. It fulfills and takes away from users' boredom during this pandemic. It is made to be fun for both parties, even us. It takes code and gets out output using python

How we built it

We built it by first applying base python principles that we all knew, which were like functions, variables, lists, dictionaries, etc. Then we looked at normal classic games as inspiration and start planning how we should build them. We utilized a lot of while loops and lists as well to define different key terms inside of the program as well.

Challenges we ran into

At first, the first program was very easy for us and flawless, which was our trivia. The other two programs were the ones that challenge us. We were beginners so there were many syntax errors and variable errors, and it took a lot of time to write the programs. As well as this, we were on a time crunch so doing all of this was also hard because we needed to finish under a time constraint.

Accomplishments that we're proud of

A proud accomplishment we had was making the last two programs under 24 hours. As we said before, the last two programs were substantially harder than the first program. We were impressed by ourselves when we were able to finish and record the night before the submission

What we learned

I think we learned a lot expanding off of the base principles that we learned. For example, we knew about loops but the code for Tic-Tac-Toe expanded off of that as we had multiple if loops and elif loops. We utilized more because we needed to check multiple scenarios. We also learned a lot about making the grids and the base for each game for hangman and Tic-Tac-Toe

What's next for Quarantine Games

I think Quarantine Games can be better if we are able to add more games. When we have time, we can start improving our game as we learn more python and coding concepts over time. This can be either in the future and even without Quarantine it can just be a fun way to engage users on online platforms. We want to implement new classic games as well, which could differ from something like bingo to battleship. We want to continue developing this as we are only beginners, and can keep on striving forward in our goals.

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