A 3D multiplayer coop game inspired by call of duty zombies. Uses QNX as the game engine itself and has no external asset used except for text fonts. It comes with a godot implementation for Linux.
We were inspired by games like call of duty zombies, doom, and halo for our video game.
What it does
It is a 3D first person shooter that supports multiplayer coop.
How we built it
We used ScreenAPI to render the graphics and some external text fonts
Challenges we ran into
We struggled with setting up the camera module given with our rpi kit and also to get the arduino ##controller working on QNX.
Accomplishments that we're proud of
We are extremely proud of the way we were able to utilize screenapi and gles2 to its fullest potential ##to create wall texturing without any third party assets except for a text font pack.
What we learned
We learned how to utilize ScreenAPI and GLES2 to create 3d graphics and to create a server that ##maintains communication between multiple clients in one server
What's next for QNX Zombies
We would like to continue working on this project to get gesture controls and arduino controller ##working on QNX.
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