Important: Please do not play on simmer.io if GitHub works!!
When opening our project, please download the zip file from GitHub and play through the .exe file. Only play through the second link (simmer.io) as a back up
Inspiration
Wanted to make a game that could capture the basics of the Python programming language while allowing users to have a degree of movement
What it does
3D Platforming game where the goal of the player is to find and complete each python question to reach the end goal.
How we built it
Built using primarily Unity Engine and C# scripts.
Challenges we ran into
Taking myriad of initial ideas and finding the best combination of ideas to put together that would make an enjoyable educative experience
Accomplishments that we're proud of
Programming movement from scratch, animating platforms, dealing with GUI and Text (Incorporating 2d elements into a primarily 3d game), coordinated programming w/ multiple classes and functionalities from scratch, stage building.
What we learned
Learned how to efficiently coordinate programming efforts to create smooth process when combining ideas and implementations from multiple group members. Learned how to interact with GUIs and Objects in world to animate them and create events upon certain conditions being met.
What's next for Python Basics
If we were to continue working on Python Basics, our objective would be to further improve the experience such as the textures that our current project lacks, and more quality of life improvements. This ranges from adding more levels, and uniqueness of interactions between the user and the environment, alongside further alternatives to teaching the players the wonders of Python.
Challenges we ran into
Taking myriad of initial ideas and finding the best combination of ideas to put together that would make an enjoyable educative experience. Learning the engine of Unity from scratch in order to pursue our aspirations to create a game that could assist in learning Python.
Log in or sign up for Devpost to join the conversation.