Inspiration
I was inspired by text adventure games I played when I was much younger. The python text adventure stream pushed me over the edge to finally make a working text adventure game inspired by the awesome people and things I've seen while developing my computer science skills.
What it does
You can cast spells that evaluate python code strings. You can also explore, look around, the usual.
How we built it
Built using Replit, Python 3.8, tender love and care, and some imagination.
Challenges we ran into
I did this project in a single day (today) and limited myself to 2 hours. As a result, I had to limit the number of commands, locations, and descriptions I would have liked to put in.
Accomplishments that we're proud of
The fun little world I made. The clean code I wrote. The fun I had.
What we learned
I learned that sometimes the sweetest cakes are cupcakes. Keeping the project small let me enjoy the creative and problem solving process more by keeping things manageable and simple.
What's next for PyQuest
I want to come back to it in the future and develop more scenes, descriptions, and actions that the player can perform. I want to get the programming spell system working better (not crashing if a bad command is entered).
Built With
- python
- replit
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