Inspiration

We wanted to modernize the gaming experience.

What it does

Our game allows users to create puzzles of their own liking and share with friends.

How I built it

We used the HTML5 canvas.

Challenges I ran into

Originally we wanted to implement the idea with an Android App, but we found we were not able to learn Android app development in <48 hours; in the end, since we had more experience with HTML5 we decided to use that instead.

Accomplishments that I'm proud of

This.

What I learned

We learned HTML5 canvas operations and keeping track of sprites' z-orders in the HTML5 canvas.

What's next for Puzzle HackTX 15

There is a desire to improve the interface a little to enhance the gaming experience.

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