Inspiration
We wanted to modernize the gaming experience.
What it does
Our game allows users to create puzzles of their own liking and share with friends.
How I built it
We used the HTML5 canvas.
Challenges I ran into
Originally we wanted to implement the idea with an Android App, but we found we were not able to learn Android app development in <48 hours; in the end, since we had more experience with HTML5 we decided to use that instead.
Accomplishments that I'm proud of
This.
What I learned
We learned HTML5 canvas operations and keeping track of sprites' z-orders in the HTML5 canvas.
What's next for Puzzle HackTX 15
There is a desire to improve the interface a little to enhance the gaming experience.
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