We made weird models that we felt we wanted to push around, so we built a game around that.

What it does

It has the player controlling three people to push three other people into a fire pit.

How we built it

We used the Unity Engine to make the game. We used Autodesk Character Generator to make the models.

Challenges we ran into

It was difficult to get the physics working properly and to have characters die properly.

Accomplishments that we're proud of

Figuring out how to use Unity and C#.

What we learned

Teamwork skills and making models

What's next for Push to Fire Pit

Letting multiple people play the game as each individual on the team.

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