We made weird models that we felt we wanted to push around, so we built a game around that.
What it does
It has the player controlling three people to push three other people into a fire pit.
How we built it
We used the Unity Engine to make the game. We used Autodesk Character Generator to make the models.
Challenges we ran into
It was difficult to get the physics working properly and to have characters die properly.
Accomplishments that we're proud of
Figuring out how to use Unity and C#.
What we learned
Teamwork skills and making models
What's next for Push to Fire Pit
Letting multiple people play the game as each individual on the team.