Inspiration
One of the large inspirations for this project was the Q-learning and Minimax smart game algorithm and also the spirit of the 2000s (theme of the TAMU 2024 Datathon lol).
What it does
Our program runs a game agent against an enemy agent in a simulated game of "Pop-Tac-Toe" (alternatively titled "The Push Game").
How we built it
We built our project off of starter files provided by the TAMU Datathon team. The files were written with Python and ran on Flask.

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