Inspiration
Our inspiration for the project was Prodigy which is a math game where students can answer questions level up, and overall have fun learning. Pokemon also inspired the game design and a couple of the mechanics.
What it does
We came up with a design and thought that making a 2D retro-style video game would be simple and visually appealing. Following this, we thought of a Pokemon-style battle where the individual fights a teacher (uploaded by the teacher) and answers questions. There would be 5 questions (for now) and if the student gets all of them right, they win and the teacher loses. If they get all the questions wrong they lose. Depending on who has more HP that person will lose.
How we built it
We used Unity to be able to build the game. Unity and C# with Visual Studio code was also used.
Challenges we ran into
At first, we were trying to get both of our accounts onto Unity, however, since neither of us had ever used Unity previously we could not figure out the logistics behind it. Due to this, sohum would use the Unity system and I would provide him with the C# codes and the ideas for the project.
Accomplishments that we're proud of
We learned how to use Unity and how C# works. We got a working game and uploaded it online so that it could be played by multiple people, which was all new for us. Especially just learning how unity work took A LOT of our time.
What we learned
We learned Unity and C# LOL. This is repetition but neither of us knew how to use either of these applications and learning it was enjoyable!
What's next for Project Pokemon?
Probably fixing the graphics, adding more animations, more questions, more teacher-friendly, a larger database, etc. A lot still needs to be done, but we're proud of what we have!

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