We are going for the Best Console Based Game (Command Prompt) category.
Inspiration
Ever since we began writing code, Java console applications have been the epitome of essential logic and user interaction. Our basis for recreating "Rock, Paper, Scissors" was because the game has such basic yet fundamental logic.
What it does
This program is the text-based version of the original Rock, Paper, Scissors game.
How we built it
We used Java in order to handle much of the user interaction and user interface.
Challenges we ran into
Originally, we had a idea of creating a web application and displaying/analyzing a user's grades. This would be paired with web scraping and programmed using HTML, CSS, JavaScript, and Java. The problem we ran into was that we had trouble getting JavaScript and Java to interact. We tried using Firebase and a Node.js server, but nothing seemed to pan out. We decided to switch gear into a game using Java. Since we began our journey into computer science with Java console applications, we decided to make a big project on it for our final HackSB competition.
Accomplishments that we're proud of
We learned a lot about web scraping, HTML, CSS, JavaScript, and most essentially, teamwork. Though we didn't get everything to work out perfectly, what we did get working is something to be proud of. The fact that we were able to switch gear seamlessly and end up with a substantial program, is definitely something to be proud of.
What we learned
We learned how to web scrap with Java and create parallax animations with JavaScript, HTML, and CSS. The way these languages work together was something major that we learned.
What's next for Project Aurelius
Though the web application version of this project didn't work out, we will look into what went wrong and how we may be able to fix it. As for the console application version, we will look to make this game unique and more of a "spin-off" of Rock, Paper, Scissors.
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