We've always wanted to be able to experience what it is like to be an air traffic controller, in VR.

What it does

Basically it's a watered down Air Traffic Control Sim in VR with the Alexa. You can clear planes for landing/takeoff. Prepare them for takeoff/landing. Have them enter holding patterns. And most importantly, prevent them from crashing!

How I built it

Created astar paths for the planes to follow on the runway, and for takeoff/landing. Used Alexa to change values in a Firebase database. Unity listens for the changes and acts appropriately.

Challenges I ran into

Firebase and Alexa don't play well. The desktop we brought could barely run the Vive, so Unity crashed frequently.

Accomplishments that I'm proud of

It works

What I learned

Unity, Alexa, and Firebase

What's next for Project Air

Adding more functionality, more types of emergencies, and more ways for the user to interact with the airport.

Built With

Share this project: