This project offers a simple, replayable game inspired by Syntethic Watermelon and Puyo Puyo.
In this game, players will have to combine as many spheres as possible to obtain the highest score within the limited amount of space.
Three level 1 spheres of randomly selected colors (out of 4 colors) will spawn at the top of the board in a random formation (like Puyo Puyo).
The players will be able to slide the piece left or right, and the piece will fall downwards when the player lets go of it. Ideally, the players should position the piece such that three spheres of similar colour and level are in contact with each other to merge them into the corresponding coloured sphere of next level.
The score calculated for each colour will be the sum of all the levels of the spheres in the board. And the total score will be the sum of the scores for Red, Blue, Green and Yellow.
E.g. 3 Red Level 1 Spheres, 2 Red Level 2 Spheres Red Score = (3 x 1) + (2 x 2) = 7
Still very unpolished and has minor bugs (some UI not showing), core gameplay is fine
Assigned team number
Brief biographies of all team members
A group of Engineering/IT students from Temasek Polytechnic trying out Game Development with Unity
Short abstract of the project
A microgame which is a freeform version of puyo puyo with merging.
Product demo URL or video
Product Demo: https://play.unity.com/mg/other/webgl-builds-236632 Video Demo: https://youtu.be/79F4t2bglvg
Chosen Problem statement
Statement 2: Design and develop a game suited for the mass market which has a viral growth factor that can act as an acquisition channel for new users (e.g. how Wordle made it easy for players to share results which created a lot of hype).
Development tools used to build the project
APIs used in the project
Assets used in the project
Libraries used in the project
Any components not created at the hackathon
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