Inspiration

Drawing inspiration from the infamous Desktop Goose, our project features a desktop companion that instead of being a jerk helps you be productive.

What it does

proDUCKtive allows users to keep track of tasks, start pomodoro sessions, and reminds you to take breaks. The application starts with your study buddy walking onto your screen. You have the option to go into Pomodoro or Idle mode. In Pomodoro mode, you can start a new timed session and you friend will keep track of the time remaining for you. In Idle mode, you do your thing, and your study buddy will keep you company; sometimes bringing you water or reminding you to stretch. Users also have the ability to add and check off tasks.

How we built it

This project was built using Unity in C#.

Challenges we ran into

Unity is not very friendly with collaboration. When working on the same scene, some newly added components would be erased, which led us to work on separate scenes but then have to figure out how to keep certain components, like the task window, persistent across scenes. Unity is also a rather new tool for members of the team, and the learning curve made it challenging to get into the rhythm of the work.

A huge part of our project was the duck animations. At times we struggled to work with Unity's interface to implement these animations and spent a large portion of debugging on this.

Accomplishments that we're proud of

We were able to implement many of the features we planned for, such as the Welcome sequence, interacting with the task list, adding animations in Idle mode, and implementing a fully functional pomodoro timer.

What is next for proDUCKtive?

Adding more features and animations!

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