Picture this, you're seated at Hack The Burgh, ready for a hacking tour de force. But with only a few hours of spare time between the two of you, you need to whip something out quick. In true hack it together fashion you appropriate the background rendering from the Hack The Burgh site, spend a few horrid hours trying to wrap your head around codebases you've never seen before (three.js and it's shaders) and then recognise how you can reverse it enough to hook some of your own code on and create a game which gradually increases with difficulty. lol and here we are.

Chase the green in this procedural dream: Points are gained from being next to the green line, the further you are from it the faster your points drop. It's gameover once your points hit zero, so how long can you survive?

https://github.com/dmitreeeee/ProceduralPlagarism (Dima managed 51 seconds and Calum 56 seconds)

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