Inspiration
We were inspired by the experience of solving puzzles and challenges, so we thought making a game based around that idea would be fun.
What it does
The player can use the arrows on the side of the screen to change which wall they're looking at, then can click on different objects in the room to interact with them. The player can get items from the room around them, which they can then see in their inventory.
How we built it
We used Java to program the functionality, and used a JavaFX GUI for the interactive screen.
Challenges we ran into
- Adding assets to the GUI (we had to fix some file not found errors)
- Coming up with enough unique puzzle ideas to make a full game
- Time management
Accomplishments that we're proud of
- Our unique art style
- Making the game logic for every interactable item and object
What we learned
- How to layer elements in JavaFX with different coordinates for each one
- How to add images for elements in JavaFX
What's next for Escape Room Game
- Finishing functionality of using items
- Adding additional rooms
- Adding more difficult puzzles
Log in or sign up for Devpost to join the conversation.