As engineering students and writers, we often experience the difficulties of conveying technical concepts to nontechnical audiences. One area where this problem is particularly challenging is in assembly instructions. Traditional assembly instructions often contain minimalistic descriptions and convoluted patterns of arrows, perplexing nontechnical audiences and engineers alike. To address this issue, we propose Prism, a tool for delivering interactive three-dimensional instruction sets in an intuitive manner.

What it does

Currently, Prism contains one demonstration instruction set for assembling a gear box. Prism walks users through each step of the assembly in augmented reality, proving a three dimensional view in real space of how the component should look. Prism also leverages hand gestures, making interaction with the app feel natural.

How We Built Our Project

Prism is built for the Magic Leap AR headset using the Lumin SDK. We implemented this tool through C# and Unity. Autodesk Inventor Professional and Lulzbot-Cura were also used to create the gear box, which was printed on a Lulzbot 3D printer.

Challenges We Faced

  • Learning to navigate an AR headset
  • Configuring Zero Iterations to speed up development time
  • Getting high-quality 3D prints

Accomplishments that we're proud of

  • Controllerless instruction navigation
  • Successful demo 3D prints

What we learned

  • AR development tools
  • 3D printing technique

What's next for Prism

  • Improved user interface
  • QR code instruction links
  • Instruction making editor

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