Inspiration
Have you heard of Papa's Pizzeria?

When coming up with the ideas for our project, we decided very early on that this was the feel we were going for.
What it does
We have a game like UI, complete with animations, and such. It will show all the potions and cauldrons. It will also show all the tickets that don't work. It will also animate through the entire history of the data, stepping through and showing all fradulent tickets
How we built it
We decided to use React for frontend and Python for backend. We had the Python server do all the processing, and the frotend only display.
For seeing the fradulent tickets, we calculated what each cauldron should be at using Pandas, then again using Pandas, we found the mismatches between the predicted fill value of the Cauldrons and the reported fill values then flagged those.
Challenges we ran into
- Mapping the cauldrons onto the coordinate plane given to us was not easy because the differences in the coordinates were too small to give enough space for our assets
- Pandas was giving issues with math operations
- On the same vein, we had an issue where we were getting tickets that were past the cut off date, we thought the issue was because of our progam being bad, only to find out that the data was bad and we were catching the errors correctly
Accomplishments that we're proud of
- The assets we made were so good
- Our animations were really good too, we worked hard on asthetics

What we learned
- We need to manage our time better, since the project didn't work until right now as I am typing this. In fact, I don't know if it will even work at the end.
What's next for Poyo's Breweria
- Polish and finish
- Rigourous testing
- Implating of easter eggs, we were going to hide little Poyos everwhere and give a special effect if you find them all

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