Team Members: Joshua W, Joshua C, Jiaxu (Josh) C, Jeff C, Jade H
Inspiration
We were inspired by other similar puzzle games and power grids to create this game.
What it does
The goal is to place pylons to minimize the amount of wire connecting them to their cities.
How we built it
Unity and C#
Challenges we ran into
Creating the elevation system, conceptualizing difficult programming tasks, communication gameplay mechanics.
Accomplishments that we're proud of
Putting the entire project together in less than 24 hours.
What we learned
We learned how to use Unity's LineRenderer and writing a shared design document.
What's next for Power Trip
Although we may not move forward with Power Trip, we are still happy with the final product.
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