Inspiration

Powder simulation games

What it does

This game is a physics simulator with several properties that change as you alter the elements in the window. This includes particles getting hot or cold, gravity, and various interactions specific to different elements.

How we built it

After a lot of work with making particle physics and collisions function, we added several properties to each element and special conditions for specific interactions.

Challenges we ran into

Originally, we attempted multithreading for many regions of the screen, and eventually learned it was unnecessary, causing a lot of wasted code. Additionally, we've had several problems with the heat and collision systems. The .tech domain has given us issues, as there isn't sufficient time for DNS to work correctly. Instead, we're using a redirect, which is giving a security error from browsers but correctly points to the GitHub repository.

Accomplishments that we're proud of

For the amount of time given, we've delivered a robust physics system.

What we learned

Creating a physics system, multithreading, domain creation and hosting.

What's next for POWDER CHOWDER

Code cleanup, a more thorough debugged fine-tuned program.

Built With

Share this project:

Updates