What if your headset could build the apps you want to use?
That question inspired cre8XR, a visual tool for designing, prototyping, and exporting XR apps directly on Meta Quest, without writing a single line of code.
Start from a template, build with Muse AI, or create from scratch. Add media and 3D models, connect pages, and test using hands or controllers. Export a standalone Android APK, all inside the headset.
Built with Kotlin, Jetpack Compose, and Meta Spatial SDK, cre8XR supports portfolios, training experiences, presentations, and productivity tools.
The biggest challenge was making spatial editing precise and approachable. Headset testing taught me to prioritize clear controls, readable layouts, and consistent behavior from editor to exported app.
Next, the goal is to keep expanding templates and interactions while simplifying creation.
The vision: make Quest a workspace for creating XR apps, not just experiencing it.
Built With
- android-studio
- kotlin
- meta-spatial-sdk