We wanted to do a big multiplayer game, where everyone could participate, and as this hackathon was inspired in the Harry Potter world, we finally did a competitive multiplayer where the public can support their favourite team too helping them winning (or making the others to lose!)
What it does
You just need to register for a team and play with three more people of other houses. If you are the last alive, you will win your round and you will bring glory to your house. The game will have as well a final round where only the best player of each house will be able to demonstrate their abilities in a last, amazing combat, that will be the last to decide which is the best house among the others. Will it be Gryffindor? Hufflepuff? Ravenclaw? or Slytherin?
How we built it
We built it with JS (nodeJS, phaserJS, ...) in order to be able to play it online on canvas, with our mobile phones. The phones will be our gamepads and the server will have the only screen where all the action will take place.
Challenges we ran into
We did not decide how to finally do this game until we had few hours left, so we actually had not a lot of time to build everything. Our project was really ambicious, and even if we did not succeed in finish everything, we are happy with the final result (it's really funny!)
Accomplishments that we are proud of
We did a lot of team work, we did not sleep a lot and we had fun designing, programming and playing the game. It was totally worth it!
What we learned
We learned more about JS and multiplayer online.
What's next for PotterSmash
We want to finish adding all our ideas and after it, we will see :)