Inspiration

I took inspiration from another game called Potion Craft as the main gameplay loop.

What it does

You're able to drag ingredients into a cauldron to add to a potion, then you try to create a potion to see if it's a viable combination.

How we built it

We used Godot to build the game.

Challenges we ran into

We weren't all familiar with Godo, and an issue with merging happened in Github that was eventually resolved.

Accomplishments that we're proud of

Making sure this game is in a playable state, and also getting to mess around with Godot.

What we learned

How to work with Godot.

What's next for Potion Gone Wrong

We'll have to see if any of us want to work on this game later.

Built With

  • godot
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