Inspiration
I took inspiration from another game called Potion Craft as the main gameplay loop.
What it does
You're able to drag ingredients into a cauldron to add to a potion, then you try to create a potion to see if it's a viable combination.
How we built it
We used Godot to build the game.
Challenges we ran into
We weren't all familiar with Godo, and an issue with merging happened in Github that was eventually resolved.
Accomplishments that we're proud of
Making sure this game is in a playable state, and also getting to mess around with Godot.
What we learned
How to work with Godot.
What's next for Potion Gone Wrong
We'll have to see if any of us want to work on this game later.
Built With
- godot
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