Our group is often motivated by all types of video games. So when we thought of a video game that could utilize 5g, we thought of a multiplayer game using websockets. One that we hadn't seen and would be really fun is Pong Battle Royale

What it does

Pong is a player vs player pong battle royale game. You can play a game of pong against a friend, a group of friends, or 99 strangers.

How we built it

Websockets, webGL, Unity, C#, nodejs, and javascript

Challenges we ran into

Networking with Unity. Drawing the game for each player join and elimination. Finishing a website for the project in time.

Accomplishments that we're proud of

Working demo, Reliable server with websocket logic.

What we learned

We learned a lot of about networking for video games. A lot about websockets and incompatibility with other polling like libraries like

What's next for pongbr

Polish the game and release it for multiple platforms. Complete the website for the project.

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